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A brief overview of our project |
In the scope of our lecture experimental design of multimedia applications and presentation strategies during summer '04, our task was designing a tangible user interface for a communicative system in a broader sense. The focus of tangible user-interfaces is, to make use of concrete artefacts for human-machine interaction.
As the main area of application, we had to focus on either living, household or tourism in Vienna with the aim of assisting people in everyday life by a innovative easy-to-handle apparatus.
The key idea is to overcome the stringency of traditional music playlists (known from e.g. Winamp, Windows Media Player etc.) by moving to a more fuzzy notion of grouping songs together. Because music consumption is intuitively related to feeling or atmosphere, we considered the psychological concept of mood as an adequate subject to make fun of. In m3, each song is represented by a definite facial expression. A facial feature (form of lips, eyebrows etc.) stands for an axis, altogether forming a multidimensional space, each song referring to one point in the mimic universe. When playing, a facial expression stands for a certain environment, i.e. the atmosphere or mood (mathematically speaking a hyper-sphere), wherein the songs chosen for replay are found.